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Data Structure for a Simple Old-School JRPG Style Cinematic System
Walkthrough of the data structure for a simple cinematic system.
Slaveyko Slaveykov
Nov 5, 20224 min read
15 views
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SPOOKY UNITY TEXTURE GENERATION
A very SPOOKY article about creating Unity textures programmatically.
Slaveyko Slaveykov
Oct 30, 20224 min read
26 views
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Atk/Def Item Stats
How attack and defence is calculated and how it works in my game.
Slaveyko Slaveykov
Oct 15, 20223 min read
23 views
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